SOUND DESIGNER & COMPOSER
Video game / film music / podcast
Jury prize 🥇
Music by Aurélien Lamy & Stanislas Darnoux de Fleury
Sound design by Pierre-Alexis Condé & Mel Jost
Music & integration by Aurélien Lamy
Sound design by Stanislas Darnoux de Fleury & Arthur Waligorski
Music & integration by Aurélien Lamy
Sound design by Aurélien Lamy, Romain Schmit & Matthieu Rozorangel
Until may 2023, I worked for WIZAMA, a video game studio based in Brittany (FRANCE). I composed music and designed sounds for Ramses and Labyrinth, two board games adapted into video games for the SquareOne console. I also worked on original creations such as Crystal Bay, DodgeBall and Secret Lines, and I composed the SquareOne console start up sounds. .
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Emet is a puzzle/platform game made for a school project. I composed five themes inspired by Sumerian music for the OST. The SD was created by me and Aurélien DEFER.
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I composed one main theme and two combat loops for a Post-Apo TRPG.
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Cocoban is a space/cartoon sokoban game made for a school project. I composed all the music and the SD.
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Here are four themes (one menu loop and three variations of the boss theme) + some SD for an abyss themed SHMUP.
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Director : Esteban Baudouin (2023)
28'
I composed seven themes in different styles for this movie. It was my first experience as a film music composer, a few months before joining Isart Digital school.
I took an artistic direction for the music that was inspired by my background in celtic culture.
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Director : Emma Laguet (2022)
1'30
This film was a school project. It won an award for its music. My colleague Lydia LIU composed it and I created the sound design. I also composed the theme for the credits, based on Lydia's voice recordings.
I took for inspiration subaquatic atmospheres mixed with organic human sounds.